Wednesday, 1 August 2012

WEEK TWO A1: development

CONCEPTS
After today’s studio class, I revisited the fundamental concepts of my design. Through this evaluation, I decided to create a new model in 3ds max which better revealed the ideas. By highlighting points of convergence within Eisenman’s work, I arrived at two main concepts.

THE GRID : absence and unity
The recurring concept of a superimposed grid enables the manipulation of form. The gird serves as a function to demonstrate the absence of form. The voids created through this absence paradoxically bring unity to the piece. Eisenman utilises this nothing through many of his works, particularly evident within his City of Culture, and the House projects. I plan to incorporate the notion of an overlayed grid within my model.

CONNECTION: repetition and variation
A relationship is built through the implementation of repletion and variation. Through Eisenman’s work, there is a consistency which unites the piece, whether it be form, recurring elements etc. The unity of independent elements occurs through this recurrence- however with slight differences in each repetition. This concept is evident through Eisenman’s House projects, wherein the multitude of cubes are all somewhat varied to reveal cohesion. I intend to implement this notion of connection through repetition and variation within my model.



NEW MODEL
I combined the concepts of ‘the grid’ and ‘connection’ to formulate the design of my new model. I decided to choose an organic shape for my model as a whole, to reflect Eisenman’s fixation with connection to the environment and natural land. This resulted in an extruded freeform shape. Then, to integrate the notion of a grid, I superimposed a grid form, and subtracted it from the existing model to create an absence of form. Through the voids created, there is a unity of the piece, as the viewer is subtly revealed to the presence of the grid form. I utilised the concept of repetition and variation to create a connection amongst the piece by a repetition of stacked/ subtracted  scaled elements. This was done by either continually stacking scaled copied of the individual piece, or continually subtracting it. All of the independent elements are somewhat varied, but cohesively unite to create a unified piece. I applied modifiers such as twist to create an interesting and organic form to the model.

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